Using setOpacity() method for SWIG MapScript
<?php // define variables define( "MAPFILE", "/ms4w/apps/local-demo/local.map" ); // open map $oMap = new mapObj(MAPFILE); //force all errors to display // comment out the next 2 lines, useful on servers not displaying errors ini_set('display_errors','On'); error_reporting(E_ALL); // set image size $oMap->setsize(400, 300); // set image format $oMap->selectOutputFormat("png"); // get layer $oPolyLayer = $oMap->getLayerByName('ocean'); //*********************************************************************************************** // set opacity on the layer //*********************************************************************************************** // call setOpacity() (which actually creates a new COMPOSITE object) $oPolyLayer->setOpacity(40); // draw map $oImage = $oMap->draw(); // save image file //$file = $oImage->save("C:/ms4w/apps/local-demo/ttt.png",$oMap); //*********************************************************************************************** // save mapfile to new file, to see your new COMPOSITE object inside the layer //*********************************************************************************************** $oMap->save("C:/ms4w/apps/local-demo/output-opacity.map"); // set header header("Content-type: image/png"); //send image to stdout (browser), without saving file locally echo $oImage ->getBytes(); ?>
Last modified
3 years ago
Last modified on 2021-12-22T12:32:05-04:00
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